So, this is actually concerning the recent video posted by Miles923 or Maximillian Dood, who mentioned that there’s hope yet in Capcom still having interest in their Devil May Cry series. You can watch the video here, if you'd like, then read on.
After the response the
Ninja Theory reboot got, it’s likely that they’ll go back to the Dante that
fans knew and loved even during the reboot’s existence. But before I get into
some of the questions he asked in his video, I’d like to share what I thought
of the reboot, something I should’ve done a long time ago.
Now, as a game, the reboot was and still is good to play. On
an artistically and audible level, it was a welcome addition to the series,
which complimented each other every step of the way. There were some gripes I
had about the controls, but I got through it enough to make sure that it wasn’t
the only thing making me dislike it.
On the narrative level, some of the dialogue, particularly
the more vulgar moments Dante had, was like listening to most children curse
when there aren’t any adults around. Don’t get me wrong, there were subtle
moments of it, and nods to sexual content in the previous games, but in here, it
seemed more forced, trying to make Dante (if not others) “cool” and “edgier” in
a sense that would make audience members that are into those features somehow
satisfied, if not draw a new audience in. Instead, it came off as adolescent
and almost amateurish, particularly to anyone that was into the original series,
because it didn’t need all that to exist. If anything, the retelling of the
story had the makings of what could’ve happened if the series were to be turned
into a live-action movie by now, something that the writer to the reboot has
some previous experience in.
That, I felt is a shame because for the most part, the
series did need a reboot in some form, especially once they added Nero into the
mix. Not talking trash about Nero, and
the gameplay changeup he added to it, but on a story level, the ambiguity
behind his link to the Sparda bloodline could’ve been added into the reboot
universe, as well opened up the chance for some alternate takes to classic
characters to reappear, like Lady, Arkham, Trish, even those from the poorly
received Devil May Cry 2, namely Arius and Lucia.
Now, as far as what would be best for Capcom to do since
renewing the trademark? Despite fan/consumer relations, their
best move would be to have the original Dante return, but in doing so, take
some nods that made the NT reboot playable, and the parts from the 3rd and 4th game
memorable and the most popular. This would have to be, of course, done by
ignoring those that still haven’t or never will given the reboot a chance
because of simpler complaints, such as Dante’s overall new look.
Now long before the reboot, I remember some wondering what
else can the series do that’ll keep it profitable for Capcom, and keep it
interesting for both them and the consumers. I’d believe they’re better off not
worrying about complete revivals, and just keep the elder franchise going,
while adding the new play elements to Dante, or whomever they make the lead.
While taking risks is part of any business, now’s the time
to look into the hits and misses, especially with Capcom’s current financial
issues. Dante is a character that many would agree deserves more than guest
appearances, and let’s face the fact that in the world he’s from, they could
have some far-fetched reason characters like Mundus, Vergil/Nelo Angelo, and
other villains make some twisted comeback, should there be some demand for it. Though
I see more of that towards Vergil, due to his popularity from DMC 3, and
further solidified in Ultimate MvC 3.
You could even go as far as have some game somehow combine
the two worlds, like a Sonic Generations kind of style, but that’d be asking
for too much at once, especially when the reboot controls has a bit more
complexity than the other DMC titles, but there can still be a balance brought
to make something like that doable, to the dismay of the anti-reboot crowd.
As for Ninja Theory? Well I could say that it’d be fine to
see them have another chance at DMC, but their control over it would have to be
severely limited, at least in the sense of there being a new writer that can
capture the original charm the series had, even to his first venture to his
younger days in DMC 3. While the controls were bothersome at times, a sequel is
a chance to polish those issues up so that more people can get into the game,
and for the more forgiving critics to give it a second chance. Definitely make
it as fair and balanced as the difficulty was in part three, four, and to a
point the reboot, and get the artists from both Capcom and Ninja Theory (should
any of them still work for the companies by this point) to join forces.
Though personally, if they were to top the Bob Barbas fight,
I would be shocked and impressed.
However, if Ninja Theory were to work with Capcom once more,
but not on a DMC title, then give them a new IP, something to prove that
they’re capable of being entertaining, without all the risk brought on from
having them helm the reboot. Capcom’s had a bad reputation cutting ties with
developers well before their time, and in this case it’s the same, except at
least it’s not before they could finish a trilogy, or even start one.
So all that's left now is to see what comes of the TM renewal. Just so long as they don't lose interest in this high-interest product as they've done before, there's hope in Capcom winning back the good graces of some of their fanbase, if not all.
[End Scene]
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